DarkMatter_ opened this issue on Dec 19, 2003 ยท 18 posts
DarkMatter_ posted Fri, 19 December 2003 at 1:26 PM
mateo_sancarlos posted Fri, 19 December 2003 at 1:42 PM
Looking very good. Don't forget to anti-alias.
keweljewels posted Fri, 19 December 2003 at 4:33 PM
Wow will this be for poser I need a volcano...crossing my fingers :)
Chas posted Fri, 19 December 2003 at 4:36 PM
Very cool. I think there was a request on RuntimeDNA (WishList forum) for something like this for the Microcosm -- would the textures be compatible? Might want to post there and make someone's day. There does seem to be some sharp edges between different regions of the lava -- you might want to soften those edges just a little, if possible.
keweljewels posted Fri, 19 December 2003 at 4:51 PM
Tht has been my wish over there at RDNA forver lol..So this makes my day..THANKYOU..I need one of these been kept hoping Trav would make it...
DarkMatter_ posted Sat, 20 December 2003 at 2:37 AM
What your seeing are 4 flat planes there is no raised geometry it's as flat as the flat square in poser. What I intend to do is vreate a terrain with volcano and lava bed with lava shafts that you can look down into and see a trans mapped smoke comming out of, The volcano will be on an Island, So Yes this is for the Microcosim of RunDNA, Once I get it all created.
DarkMatter_ posted Sat, 20 December 2003 at 2:40 AM
DarkMatter_ posted Sat, 20 December 2003 at 2:43 AM
DarkMatter_ posted Sat, 20 December 2003 at 2:44 AM
The textures are what give the Illusion of depth, So the model Im building wont have to be too complex since it will be covered with textures.
DarkMatter_ posted Sat, 20 December 2003 at 2:59 AM
DarkMatter_ posted Sat, 20 December 2003 at 3:18 AM
This type of Lava is seen on the shores and sea bottem of Hawaii, Im not sure what they call it but this Lava moves and roll ans builds up into Islands after awhile.
DarkMatter_ posted Sat, 20 December 2003 at 5:30 AM
DarkMatter_ posted Sat, 20 December 2003 at 5:38 AM
DarkMatter_ posted Sat, 20 December 2003 at 5:49 AM
DarkMatter_ posted Sat, 20 December 2003 at 6:00 AM
Each Object had to have it's own UV MAP. Otherwise the texture wont snake like this.
DarkMatter_ posted Sat, 20 December 2003 at 6:20 AM
DarkMatter_ posted Sat, 20 December 2003 at 6:30 AM
keweljewels posted Sat, 20 December 2003 at 10:24 AM
Thats exactly what I was looking for Darkmatter one that will be on an island with a top view like your flying over it. Is it going to be available here at Rosity?