Crescent opened this issue on Dec 27, 2003 ยท 5 posts
Crescent posted Sat, 27 December 2003 at 10:24 PM
Drill down the Scene hierarchy until you see all the [finger]1 items.
Click on the first one.
Hold down the CTRL key and select each additional one.
Right click on the Bend option and enter a numberic value.
Now all of the fingers have bent the same amount. You can then click on the plus sign for each finger to reveal [finger]2, CTRL click each one, and bend them as well. (And of course, you can select [finger]1 and [finger]2 (etc.) at the same time if you want to bend them by the same amount.)
You can also move the slider around - it depends on what you're more comfortable with.
Crescent posted Sat, 27 December 2003 at 10:30 PM
In this picture, Red will make the hair rotate up and down (XRotate), green will spin around the head (YRotate) and blue will make it spin left and right (ZRotate.)
Crescent posted Sat, 27 December 2003 at 10:32 PM
Veritas777 posted Sun, 28 December 2003 at 1:47 AM
Great stuff! All these tips help!
maclean posted Sun, 28 December 2003 at 11:05 AM
I found the 'restrict to one plane' tools too, but I have to say, I find them pretty klunky to use. 3d max has the same system, but it's way more elegant and easy to use. Of course, 3d max isn't free, which makes a slight difference.... mac