Now this is the best I could do: D/S - Perspective view, 3 lights, 2 spot lights in the back of her and 1 point light below her (default position) This is the only hair I could get to stay on her head. V3, Daz's texture maps High, with makeup. Morphing Dress, balcony doors behind her. Poser 4 - Main Camera view, same lights, 2 spots behind her one in front towards the bottom. Lights make a huge difference. Now in D/S, I could not get any body part imported, some kind of error, so her forarms I could not move, had to get a straight regular pose. Obviously her eyes and lips are way to lite up, but if I was to chose, I kind of like D/S, if I could do something with her eyes and lips. What do you all think? Sharen PS: don't ask me what happened to the hair, looks wider in D/S's view then Poser and it took 12 minutes for D/S to render and 37 seconds for Poser to render.