Forum: Bryce


Subject: Tutorial for how I make grass (for Amethyss and anyone else thats interested)

Flak opened this issue on Jan 01, 2004 ยท 18 posts


Flak posted Thu, 01 January 2004 at 6:10 AM

Attached Link: http://www.renderosity.com/viewed.ez?galleryid=569685

This is just a quick description of how I made the grass for my latest pic, URL up above. Had to keep a certain new years resolution, so thats why there's no army skulking in it ;)

Dreams are just nightmares on prozac...
Digital WasteLanD


Flak posted Thu, 01 January 2004 at 6:12 AM

Each bit of grass is a 2d transmapped pict object. Texture and trans map ^. I wanted slanted grass, like what you get with a wind blown long grass field, so I skewed everything over a bit.

Dreams are just nightmares on prozac...
Digital WasteLanD


Flak posted Thu, 01 January 2004 at 6:14 AM

Next was to load the grass pict object in and then multireplicate the hell out of it, and then use the randomize function to randomly position it all over the field. This got rid of any repition that may come about from the use of replicated grass pics.

Dreams are just nightmares on prozac...
Digital WasteLanD


Flak posted Thu, 01 January 2004 at 6:18 AM

After this, the grass objects were dropped onto the terrain and the render was done. Here's a partial render. Once the render was done, you'll notice that there'll be gaps in the grass where the 2d pict objects just didn't group after the randomize function. To fill these in, I used a clone brush (Photoshop) of other parts of the field - but its important to use a part of the field from the same "depth" in the picture to clone/fill each particular empty area up with (hope that makes sense).

Dreams are just nightmares on prozac...
Digital WasteLanD


Flak posted Thu, 01 January 2004 at 6:19 AM

End result after cloning is this.

Dreams are just nightmares on prozac...
Digital WasteLanD


RodsArt posted Thu, 01 January 2004 at 6:23 AM

Thanks Flak. Wonderful Image, A Classic for sure.

___
Ockham's razor- It's that simple


Flak posted Thu, 01 January 2004 at 6:28 AM

Attached Link: http://www.geocities.com/imanonymis/sfx3d/grass.htm

Its adapted from this tut (only just found it again).

Dreams are just nightmares on prozac...
Digital WasteLanD


crag_dolomite posted Thu, 01 January 2004 at 7:52 AM

very interesting method Flak, thanks for sharing


electroglyph posted Thu, 01 January 2004 at 10:00 AM

Thanks so much. The best result I ever got was from lots of random noise on a terrain. The blades were always straight, the object was massive, and the shadows too deep. This is a great solution!


amethyss posted Thu, 01 January 2004 at 10:16 AM

Thank youuuuuu.I tried using lattices,but can be a pain.Going to try this.Very kind of you.Now to figure out how to make a transmap.Did it once long time ago.:)

Painting: The art of protecting flat surfaces from the weather and exposing them to the critic_____website


catlin_mc posted Thu, 01 January 2004 at 11:46 AM

This is such a simple and effective solution to the problem of grassifying your images. Thanks Flak for your brill little tut. 8) Catlin


Zhann posted Thu, 01 January 2004 at 2:53 PM

Thanks Flak, you're very generous........:)

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


Flak posted Thu, 01 January 2004 at 4:54 PM

Yeah I used to use the random noise on a terrain method, but was never really happy with the results - the grass always looked just a bit too spiky/alien for my liking. To make the terrain/noise grass look less harsh and spiky, I once gave the texture on the terrain/noise a high frequency grass shaped transparency map - it "softened" the grass up that way and made it look a lot less spiky/hard (but watch those render times blow up). Anyways, glad to be of some help.

Dreams are just nightmares on prozac...
Digital WasteLanD


bikermouse posted Thu, 01 January 2004 at 10:29 PM

Cool! Thanks Flak, - TJ


amethyss posted Fri, 02 January 2004 at 1:28 AM

Iv'e been playing with images today,and getting very successful at making grass now.Experimented with a moon and clouds I painted.Then made a 2D picture object of my foot LOL.Works.Thanks for twigging me on to this.

Painting: The art of protecting flat surfaces from the weather and exposing them to the critic_____website


shadowdragonlord posted Fri, 02 January 2004 at 4:31 PM

Good deal, Flak, and very well-presented. Your grass looks wonderful!


mloates posted Sat, 03 January 2004 at 8:18 AM

Thanks for sharing, Flak--I know this will be handy.


Flak posted Sat, 03 January 2004 at 11:46 PM

Good to here its going good, amethyss :)

Dreams are just nightmares on prozac...
Digital WasteLanD