jje opened this issue on Aug 28, 2000 ยท 9 posts
jje posted Mon, 28 August 2000 at 8:11 AM
I came across an interesting problem over the weekend and I wonder if anyone can give me some insight on what is happening. I have a character called Chester the Pimp. He's wearing a suit coat and pants that I got off my PoaerWorld CD. Both are conformed to the body. IK is turned on only for the right arm although the problem stil happens with IK totally off. He is in a seated pose based on something called "piano seated" that I have in my runtime lib. I'm using the Posing camera set to 70mm. Now here's the problem. When I move the posing camera (not the meshes themselves) His suitcoat goes nuts; expanding and contracting looking likes he's breathing heavy. Without much effort I can make the clothes tear through the body. Lock down the camera and move the body insted and none of this happens. Other cameras appear to have the same effect. My question is how could camera movement be causing any alteration in the geometry of the figure? I figured out a workaround (brute force) but I still wonder why any of this is happening in the first place. Any ideas gang? jje
Grook posted Mon, 28 August 2000 at 9:46 AM
possibly , somehow, the figure is actually parented to the camera by accident. The base figure that is. then again , the problem you describe was a common error in the unpatched Poser 4 when it came to conformable figures. Have you patched Poser 4?
jje posted Mon, 28 August 2000 at 10:03 AM
d'oh that may be it. I ran the original patch but never saw the need to follow up with later ones. I'll DL it now and try it when I get home to my studio tonite. good catch If you are correct you win permission to ask Nicky out on a date :-) jje
bloodsong posted Mon, 28 August 2000 at 6:51 PM
heyas; hmmm... i noticed something similar to this, using a hand camera... it seemed to cause the character's leg/foot to move around as i moved the camera. however, when i switched back to the regular view, everything was fine. might be a visual glitch thing? i have the 118 beta patch.
Nance posted Mon, 28 August 2000 at 9:49 PM
I've patched also and, in one scene recently, noticed some movement in a conformed hair model when the camera was moved.
CharlieBrown posted Tue, 29 August 2000 at 10:46 AM
I had this problem ONLY with the FIRST patch, and only sporadically with multiple figure scenes. It was darned strange!
jje posted Thu, 31 August 2000 at 8:04 AM
Well I finally got to test everything last night and the results were not good. Using the latest patch d'loaded from CL, I updated my (mac) Poser 4. The same weird behavior still exhibited itself. Why moving a camera (or a body part) would cause a clothing element to rescale/shift is beyond me. However there is a good workaround that I locked down. Simply make the offending clothing piece invisible for the duration of your posing session. Only make it visible when you want to see how all the elements work together but invisible it again right after. Somehow with the object invisible its geometry doesnt get affected by moving cameras or moving body parts. Please note that (at least on a Mac) repeatedly making an object visible and invisible will generate the annoying "some textures cannot be loaded" error. Therefore when you are happy with your pose. SAVE IT FIRST, restart Poser and everything will then render correctly. That little bug strikes me as some sort of memory leak. If pressed I would bet that the whole moving geometry problem has something to do with how the imported pose was created rather than some hidden bug in Poser. Wouldn't know the first place to look in the pose code to confirm this tho. So does this work-around help with PCs? jje
CharlieBrown posted Thu, 31 August 2000 at 11:01 AM
Hmm. Sounds like something is corrupt in your copy, JJE. Have you tried reinstalling and then applying the patch? Now that I think about it, that's what I had to do to fix the problem on my PC when it happened to me...
jje posted Thu, 31 August 2000 at 8:07 PM
Ugh the dread reinstall option. But you are right CB. It would be the next reasonable solution to try. Right in the middle of a newe creative burst too. sigh Then again there are only about 5 new poses with this character to do, albeit critical ones. Lucky for me this is a long weekend. I'll try to do it then. jje