tedbragg opened this issue on Jan 02, 2004 ยท 9 posts
tedbragg posted Fri, 02 January 2004 at 2:05 PM
I've done global lighting, environmental lighting, but I'm stumped on 'toon lighting' I like to use flat color textures (ala Sara's toon textures) but I can't seem to figure out how to light figures so they appear less...um, I dunno how to describe this really... Less dimensional. I've tried using bright lights (and lots of them!) to eliminate shadows, to make the image look flatter..with not so good results. I've even done the z-toon method of flattening out the figures...no good. ANybody else figured out how to do this?