Forum: DAZ|Studio


Subject: Daz Cyclorama

arrow1 opened this issue on Jan 02, 2004 ยท 5 posts


arrow1 posted Fri, 02 January 2004 at 5:07 PM

Can anyone tell me whats wrong here? arrow1

Custom built computer 128 gigs RAM,4 Terabyte hard drive, NVIDIA RTX 4060 TI 16 GIG Gig,12 TH Generation Intel i9, Dual LG Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terabyte SSD Hard Drive plus 1 Terabyte Hard Drive,3rd Computer intel i7,128 gigs ram, Graphics Card NVIDIA RTX 3060 Gig,1 Terabyte Hard Drive, OS Windows 11 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus INFINITY Laptop 64 Bit,64 gigs RAM.Intel i9 chip.Windows 11 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.23, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


LeRoy50 posted Fri, 02 January 2004 at 5:58 PM

Welcome to my world! I gave up with cyclorama.Sorry I can't help, you're not alone. LeRoy


Veritas777 posted Fri, 02 January 2004 at 6:10 PM

Those are the DAZ "Ghosts of Christmas Past" that show up in nearly every cyclorama, right now, in DS. My own theory is that DS has a different "World Space" than Poser and lights are not loading completely IN FRONT of the cyclorama, but are reflecting off the panels where you would normally have foreground transparencies of trees, rocks, etc. Since the cyclorama was one of my very first models I loaded on December 24, 2003 "DS-DAY", I puzzled over this and after rotating the Cyc around a bit, discovered the problem and then just used the X or Y Trans controls to slide them "off stage". (Z-Trans doesn't help much). They also appear in DS scenes as Grey Ghosts- but same thing and same fix. One other fix would be going into the Surfaces menu and making them invisible, but I personally find that just sliding them out of the scene is the quickest fix if you don't fully GET the Surfaces controls. Zoom away from the Cyclorama a little bit and you will clearly see them and can slide them off as far as needed for your scene. It's something that I'm sure DAZ will fix in a later update, probably in the early Beta release.


arrow1 posted Fri, 02 January 2004 at 6:14 PM

Many Thanks! arrow1

Custom built computer 128 gigs RAM,4 Terabyte hard drive, NVIDIA RTX 4060 TI 16 GIG Gig,12 TH Generation Intel i9, Dual LG Screens, 0/S Windows 11, networked to a Special 12th Generation intel I9, RTX 3060 12 Gig, Windows 11,64 gigs RAM, Dual Phillips Screens, 2 Terabyte SSD Hard Drive plus 1 Terabyte Hard Drive,3rd Computer intel i7,128 gigs ram, Graphics Card NVIDIA RTX 3060 Gig,1 Terabyte Hard Drive, OS Windows 11 64 Bit Dual Samsung Syncmaster 226bw Screens.Plus INFINITY Laptop 64 Bit,64 gigs RAM.Intel i9 chip.Windows 11 Pro and Ultimate. 4 x 2 Terrabyte Hard Drives and 2 x 2 Terrabyte external USB Hard drives. All Posers from 4 to Poser 2010 and 2012, 2014. Poser 11 and 12, 13, Hexagon 2.5 64 Bit, Carrara 8.5 Pro 64 bit, Adobe Photoshop CS4 Creative Production Suite. Adobe Photoshop CC 2024, Vue 10 and 10.5 Infinite Vue 11 14.5 Infinite plus Vue 15 and 16 Infinite, Vue 2023 and 2024, Plant Catologue, DAZ Studio 4.23, iClone 7 with 3DXchange and Character Creator 3, Nikon D3 Camera with several lenses.  Nikon Z 6 ii and Z5. 180-600mm lens, 24-70 mm lens with adapter.Just added 2x 2 Terrabyte portable hard drives.


elgyfu posted Tue, 06 January 2004 at 7:22 AM

Shame isn't it? Cyclorama is one of my favorite Daz products as well.