ernst_h opened this issue on Jan 08, 2004 ยท 14 posts
ernst_h posted Thu, 08 January 2004 at 7:29 AM
maybe, someone can help me with the figure setup.
What I did was the following:
Does anyone know where the problem is?
Thanks,
Ernst
xantor posted Thu, 08 January 2004 at 8:46 AM
You need to set up the joints of the ear to work properly there is a dr geep tutorial about joints and editing them.
xantor posted Thu, 08 January 2004 at 8:47 AM
I had a similar problem with the ears of a figure I was converting to poser the head changed shape when the ears moved. I fixed it by making the amount the ears could move less.
pakled posted Thu, 08 January 2004 at 9:28 AM
I saw this in Beetlejuice once..;)
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
PheonixRising posted Thu, 08 January 2004 at 9:43 AM
-Anton, creator of
ApolloMaximus: 32,000+ downloads
since 3-13-07
"Conviction without truth is denial; Denial in the
face of truth is concealment."
PheonixRising posted Thu, 08 January 2004 at 9:46 AM
PS: The green crosshairs of the center are the center of the rotation.
-Anton, creator of
ApolloMaximus: 32,000+ downloads
since 3-13-07
"Conviction without truth is denial; Denial in the
face of truth is concealment."
PheonixRising posted Thu, 08 January 2004 at 9:50 AM
PSS: Also your groups should be called rEar lEar without the lowercase l and r Poser cannot use symmetry
-Anton, creator of
ApolloMaximus: 32,000+ downloads
since 3-13-07
"Conviction without truth is denial; Denial in the
face of truth is concealment."
Jim Burton posted Thu, 08 January 2004 at 11:54 AM
PheonixRising posted Thu, 08 January 2004 at 12:52 PM
Jim I don't see any placeholders(cones or anything). People probably just didn't know they were there.
-Anton, creator of
ApolloMaximus: 32,000+ downloads
since 3-13-07
"Conviction without truth is denial; Denial in the
face of truth is concealment."
Jim Burton posted Thu, 08 January 2004 at 1:59 PM
I don't feel right about using the placeholders, as you invented them, you know, not-invented-here. ;-) I do mention them in the docs, but you know how many actually read the docs!
PheonixRising posted Thu, 08 January 2004 at 2:49 PM
:) Well Jim they are just cones or spheres or anything you like. I wouldn't worry about it. And shame on you for forgetting that noone reads the read-me's. :)
-Anton, creator of
ApolloMaximus: 32,000+ downloads
since 3-13-07
"Conviction without truth is denial; Denial in the
face of truth is concealment."
lynnJonathan posted Thu, 08 January 2004 at 6:57 PM
Of course now her face morphs dont work. Right??? Couldn't this be done with out haveing an ear group. I mean not messing up her face grouping. If the ears are parented to the head and just dummies. Then the head would deform but you would still have all the morphs. I'm just thinking off the top of my head. Not sure if it would work too well.
PheonixRising posted Thu, 08 January 2004 at 7:17 PM
Handles allow for the ears to remain part of the head group.
-Anton, creator of
ApolloMaximus: 32,000+ downloads
since 3-13-07
"Conviction without truth is denial; Denial in the
face of truth is concealment."
Jim Burton posted Thu, 08 January 2004 at 9:55 PM
Children can bend Parents, that is how ghost parts work. Once you set 'em up, they will work fine even without mesh, you can do them with just a CR2, no changes to the OBJ file at all. Anton's handles make them easier to operate and setup, of course. None of my shoes has mesh toes, for example, they all use ghost toes, bends the foot part just fine, makes it easier to morph, too.