mwg opened this issue on Sep 01, 2000 ยท 2 posts
mwg posted Fri, 01 September 2000 at 6:52 PM
I'm trying to make a coin out of the Poser cylinder by flattening its height. I have a coin texture and a trans map that masks out the border around the coin, but when I render I get a sort of "halo" around it. If I flatten it completely (yScale 1%) the halo goes away. Is there any way to texture the cylinder that would let me have the heads and tails on the top and bottom, plus have the ridges on the sides, and without the halo effect when there's any height to the cylinder?