OK, this works better as expected. Look at the collars, the belt, sleeves, pants bottoms, wrinckes need some practice. What I did. Take a texture and paint the clothing on it. Save the "clothified" texture. Delete, cut away, all skin parts that have no clothing on them (head,hands, feet). Make black and white, invert. (parts with no clothing should be black)and save as the displacement map. Open Poser, import figure, apply "clothed texture". Apply the displacement map to the body( (example is with a displacement of 0,5) Advantages; - great for skintight clothes - never posing problems, always conforms Usefull for; bra's, panties, socks, shirts, shorts etc... Greetings and happy testing, Tony
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!