Photopium opened this issue on Jan 14, 2004 ยท 32 posts
Photopium posted Wed, 14 January 2004 at 5:58 PM
This process is tedious and for the itermediate and advanced Poser user with experience in Cr2 editing. It requires The Tailor, available at Daz3d. Step 1: Preparing a Mannequin for use in Tailor ------------------------------------------------ 1. Open a blank poser scene and import the blMilWoman_V3.obj from geometries. A. Check Make Polygon Normals Consistant only 2. Select the prop. Add a morph target: Use blStephaniePetite.obj as the morph target. 3. Turn the morph Target on, and watch V1/2/3 become Steph. 4. Grouping Tool. Spawn Props. 5. Delete the blMilWoman_V3 prop and leave yourself with the Spawned props. 6. Export each spawned prop as a Morph Target only. A. Do Not bother exporting fingers or eyes, unless You are planning on converting some gloves, which probably won't convert anyway. 7. Delete the spawned props. You should have an empty Document Now. 8. Load a Blank V3 and load each group's morph target that you just created. Turn them all on, and create a full body morph. Turn them all off, including the body morph. A. The fingers and eyes will look wierd, use Hiearchy editor to make them invisible just for proprieties sake. 9. Save as a cr2 in a new folder, Steph Fitting Room or something festive like that. -----------------------------------------------------------