![](https://live.cdn.renderosity.com/forum/_legacy/file_132803.jpg)
This is becoming a bit of an obsession. Anyway I have just found out that camera positions can be saved to figure Pz2 files (pose files) and made to work by cutting and pasting the information from a Pz3 file to a Pz2 file. (Poser does not normally allow you to save this info in a Pz2 file). What's more using maclean's fantastic discovery of incremental posing (transforming between two saved pose files) (see below http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=160912 ) the model not only changes pose incrementally (and morph targets if you include them in the saved poses) but also transforms between different camera angles. The above pic shows a model changing pose between the main camera position (last pose) and the main camera set at an angle (first pose). Here is how to do it: Pick the two poses you want the model to transform between. Pose the model and save each pose into a new pose library file calling them something like X1 and X2. Also save each posed model (X1 and X2) as a Pz3 file (this saves the scene information and all). Okay open up your Cr2 editing program and open the X1 Pz2 file in one window and the X1 Pz3 file in the other. Simply copy the main camera position information from the X1 Pz3 file into the X1 Pz2 file and repeat the process for the X2 Pz2 and Pz3 files, in each case pasting the data after all the other data in the Pz2 files. Save the Pz2 files overwriting the existing X1 and X2 files in the pose library. It is important that the camera information for each Pz3 file is copied even if one of the pz3 files has the main camera in the default position or else the incremental posing (maclean's discovery) is missing the second camera reference point and will lock or not work at all. Since Pz2 files normally don't contain any camera info at all if you want this to work you must do the above. Then simply follow the insructions in maclean's post below using home keys etc. and watch your model morph, change pose and camera position. It seems that the incremantal frame rate drops with this technigue from around 20 to about 6. I cannot explain why. I am just learning about Cr2 files and what means what so I am no guru, but it strikes me that all of these files, Pz2, Pz3, camera and light files etc are really different versions of the same animal and that the data in one is transferable to the others. I don't know if this is of any use to anybody, maybe it is. One little thing I have managed to do once and not recreate is circular incremental posing between 3 different poses and 2 camera angles. Nor have I been able to get lighting presets saved from Pz3 files to work in Pz2 files, although this may just be me pasting them in the wrong place or not pasting the right data. STORM