WIP, WIP it! I'm working on a new system for making hair, it seems to be working out not-to-badly. Parts are mapped before they are bent into curls, this is not layered hair, tried that, done that, (Strip Hair), needed a better way. Model isn't too big (480 K or so), maps are small too. Only disadvantage is you need Max, and it take a fair amount of work. What do you think?