-Yggdrasil- opened this issue on Jan 19, 2004 ยท 16 posts
-Yggdrasil- posted Mon, 19 January 2004 at 1:20 AM
-Yggdrasil- posted Mon, 19 January 2004 at 1:20 AM
-Yggdrasil- posted Mon, 19 January 2004 at 1:21 AM
Ciorstaidh posted Mon, 19 January 2004 at 1:39 AM
~laughs~ That is way better than my first attempt at dynamic clothing! No way was I gonna show mine here. I'd be laughed off the site! ;-)
Good job!! :-)
-Yggdrasil- posted Mon, 19 January 2004 at 2:53 AM
-Yggdrasil- posted Mon, 19 January 2004 at 2:54 AM
-Yggdrasil- posted Mon, 19 January 2004 at 2:54 AM
jeremym posted Mon, 19 January 2004 at 3:19 PM
I would like to see the wireframe model of this.. Looks good for a start
-Yggdrasil- posted Mon, 19 January 2004 at 11:33 PM
-Yggdrasil- posted Mon, 19 January 2004 at 11:34 PM
-Yggdrasil- posted Mon, 19 January 2004 at 11:35 PM
-Yggdrasil- posted Mon, 19 January 2004 at 11:36 PM
-Yggdrasil- posted Mon, 19 January 2004 at 11:37 PM
jeremym posted Tue, 20 January 2004 at 1:42 AM
I think that is good, I would personally increase the amount of polygons a bit and you might get better draping. I dont know what software you are using but it looks good to me for a first try
-Yggdrasil- posted Tue, 20 January 2004 at 2:59 AM
LOL... my bad! I forgot to say that didn't I. I'm using Wings3D to model it. Actually increase the polygons? Wow... ok. Well, it's just an attempt at seeing if I could actually make clothing or not. I've been trying for awhile now... heh... I guess Metasequoia really did help then. (Yeah, I used that one too, along with Maya, 3D Max, Rhino, trueSpace... something just clicks with me and Wings3D).
jeremym posted Tue, 20 January 2004 at 10:32 AM
I have never used that program before. I would only increase the poly's on the shirt, the skirt looks like it would drape well.