Forum: MarketPlace Showcase


Subject: Ultra-LOW resolution?!?!?

Valandar opened this issue on Jan 20, 2004 ยท 18 posts


Valandar posted Tue, 20 January 2004 at 10:44 PM

I'm currently working on a series of figures, probably to be packaged together as a single pack, of figures that are 2000 polygons or below. Why, you may ask? Simple. For scenes with extremely large crowds, or where the figures are very small in comparison to the rest of the image. For example, a battle scene with over a hundred Dorks would take a very long time to render, if you could do it at all, while a hundred Mike 3's... heheheh, well, forget it. But for every Mike 2, you could fit more than 100 of the "Ultralow Male" figures I'm working on. "But we already have a low-res male figure. It's the Poser Original male." Yes, but he just doesn't look right. His hands, especially, really stand out as odd, even at very far shots. In addition, he's STILL larger than my "Ultralow" figure - adding the OBJ and CR2, he's more than half again as much RAM. In addition to human figures (currently male, female, soldier, and peasant), I'm also adding in a very low resolution raptor, for scenes with entier packs of them, a very low res dragon (based on my own Dracos Titanicus), and a few other very low resolution figures. Each uses only one texture map, usually with a miniscule 512 x 512 resolution, and all are 100% original - no converted game material. I have about 15-20 of these, all of which can fit in a single ZIP file of perhaps 12-15 MB. Now, the big question... Is anyone interested? Bueller? Anyone?

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