steveshanks opened this issue on Jan 26, 2004 ยท 13 posts
steveshanks posted Mon, 26 January 2004 at 2:48 PM
Attached Link: http://www.poserworld.com/
Just put up a Collar and lead at Poserworld, Collar is conforming and has morphs for all the breeds as well as ones to move the name tag and hide the lead attachment ring if you just want to use the collar...the Lead has a few including "Oops it snapped" ;o).....hope you like it...Stevenightfir posted Mon, 26 January 2004 at 2:57 PM
Perfect just what I need for my doggies!. Brad.
dialyn posted Mon, 26 January 2004 at 3:05 PM
Lovin' that. Thank you, Steve!
SAMS3D posted Mon, 26 January 2004 at 3:11 PM
PERFECT....looks great....Sharen
nightfir posted Mon, 26 January 2004 at 3:14 PM
Uh Steve, How did you do the cable for the lead? I was thinking of making some cable based exercise equipment (cable curl, etc) in 3DS Max, and importing the obj files into Poser. However making the cables had me stumped. Brad.
steveshanks posted Mon, 26 January 2004 at 3:26 PM
Thanks everyone.....Brad its 5 (i think, maybe 6) cylinders placed inside a Twist deformer in Cinema 4d xl V7....max should have that or maybe a plugin but if not i can do you a length you can cut and use...haven't sussed out getting it to bend yet though LOL......Steve
igohigh posted Mon, 26 January 2004 at 4:31 PM
Now if someone could just make a muzzle to keep the beast from barking all night! Anyone? Paleeeze?!
TheWanderer posted Mon, 26 January 2004 at 4:41 PM
Hi NIce prop Steve I'll get it when the ruch dies down a bit! One question Steve but I didn't know Lady Penelope had a Dog? Thanks Dave
nightfir posted Mon, 26 January 2004 at 6:20 PM
Thanks Steve. I'm pretty sure 3DS Max 5 has a twist deformer. I just downloaded 3DS Max 6 30 day trial version. It's really cool as to it's new features. I'll have to see what I can do with it. I have been reading the pdf file as to it's new features. Hmmm did not think of getting the cable to bend tho. Prob have to add some kind of morph target to it. Uh perhaps 2 morph targets. The first to move the cable in and, out of the exercise machine itself (lifting and lowering a weight), and controling some how the second morph which would bend the cable as it runs around the pulleys of the machine. God I'm geting way to technical here. LOL. I think there is a tutoral somewhere on uh a extended morph control. Had something to do about when you moved a characters arm the bicep muscle would flex or, something to that effect. I'll prob be up all night trying to figure this out. Brad.
shazz501 posted Tue, 27 January 2004 at 8:46 AM
i can almost set my watch by you steve,a day or so after a new character is released you make something SO needed for it ;)thanks for this,you're the BEST!!!!!
Strixowl posted Tue, 27 January 2004 at 11:38 AM
PERFECT!!
DarkMatter_ posted Tue, 27 January 2004 at 10:09 PM
ABL posted Thu, 29 January 2004 at 12:47 PM
Great! Thank you! This comes in handy.