Dodger built both She-Freak and Puck with a very specific approach in mind While both figures have unique body shapes, the head is only altered from the original, base mesh as much as is needed to make it look appropriate on the figure (and thoe who insist Puck's head is too big haven't loaded him up and really *looked*). So, if you're making money making V3 characters, textures, and so on, you should grab a copy of She-Freak (available in DAZ Platinum club, but not a PC exclusive) and show how it works on her. It almost always will. And if you're making money making M3 characters, you should grab a copy of Puck (DAZ premier store, and in the Dodger's Poser Stuff link below this thread) and show how well it works on him. And if you're making V3 Male characters, try it out on the She-Freak with the V3 male morphs applied. Both She-Freak and Puck are designed to try and make the most of the existing morphs for their respective base characters. The attached image shows, for instance, the She-Freak Male. This is simply the She-Freak with the V3 male morphs applied and a Michael 3 texture on her. SO I encourage all character creators to take advantage of the way Dodger has taken advantage of the Unimesh to create base figures that deal well with other morphs, AND to show the characters as applied to both figures. It certainly can't hurt your sales any, and the additional sales this approach might make -- showing diversity of application and versatility -- might very well boost your sales considerably. In other words, while it would be nice to see people make characters specifically for each, you can just go ahead and make V3 and M3 characters. Just go grab a copy of each and show how well your morphs and textures, hair and clothes and props look with 'the other guy'. And run with the little guy -- if you can keep up! :) Thanks!