Forum: Poser - OFFICIAL


Subject: Reversing my group norms

grid opened this issue on Feb 01, 2004 ยท 11 posts


grid posted Sun, 01 February 2004 at 11:46 AM

Ok here is my problem I made a modle, group it, uv maped it. thenmade the cr2 for it. then com to find out the norms are all backwards doh! Ive been trying to get this reverst with out going through the hole proses agian. but to no luck i cant seem to do this with out my model getting deformd in the prosece Has any one been through this? if you have some detail explanation this would be great


geep posted Sun, 01 February 2004 at 11:59 AM

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



grid posted Sun, 01 February 2004 at 12:20 PM

Thx i know what they are. This is clothing im making its It has a cr2 and is grouped


geep posted Sun, 01 February 2004 at 12:34 PM

Problem !!! ..................................... Solution ???

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



grid posted Sun, 01 February 2004 at 1:22 PM

when open the group editer. there is nothing to revers. I have to inport the object model. revers groups this way the reexport the modle. now after all that the model gets all jumbled in some spots. Im asking after doing all te reversing. how to save the model so it stays nice and grouped.


geep posted Sun, 01 February 2004 at 1:30 PM

After you get everything "fixed" in Poser ... Use the Grouping Tool. Make New Group. Add All. Create New Prop. Exit Grouping Tool. Save the New Prop (with the corrections).

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



grid posted Mon, 02 February 2004 at 4:32 AM

Im sorry this still is not working. I load my figure. I hit new group cause that is the only button avalable to me. , Then i hit add all. it then only adds on piece of the figure. Im un able to select the hole thing. Any way I go on. Creat new prop. and it only creats one piece of the figure. and is no longer grouped to the rest. Im in now way able to Get the other pieces of the figure to get selected or nothing reversed.


grid posted Mon, 02 February 2004 at 4:36 AM

What would be The correct export settignafter i Get this object file fixed. Im Going to exportit back to the geometries folder. Would like to have the Best export setings. I think that where im gettign the model all gumble. Im thinking of the only setting to have is keep exiting group?


grid posted Mon, 02 February 2004 at 4:44 AM

Well thx for your help but I Still cant get the figure to Set right after Reversing, exporting saving, and even Creating new cr2 for it. the joints do not bend like they used to they get all deformed. Im just going to start from scratch on this. Good lesson is not to forget to checy the norm direction befor saving your model.


TrekkieGrrrl posted Mon, 02 February 2004 at 4:58 AM

You could also reverse the normals in UVMapper, that may be easier if it's the whole lot that's reversed :o)

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Viomar posted Mon, 02 February 2004 at 9:28 AM

I know that whenever i export from C4D to obj, the normals get all reversed. So i reverse them prior to exporting now. Also, like ernyoka1 said: you can use UVMapper to reverse them. In the pro version: "Tools" menu, then "Facets", then "invert".(Oh! You must first select the polys.) :-) Also, after reading what you said carefully, it seems that somewhere in the process, that you loose your "grouping" info? What i mean is that, do you already have your clothing figure cut in bodygroups? Example: if you import Vicky's obj in poser, you have one piece. But, in the "Grouping Tool", all the bodypart groups appear. If, when you try that on your cloth's geometry, you get none & there should be. Then maybe, you loose them when you export from your modeller(What are you using, btw?). I hope i'm making sense. Also, you asked the proper settings for exporting out of Poser? Ok! Here's how i do it to get it right: First, hopefully the groups are still intact when i first export from my modeller, then import in poser, open "grouping Tool". Ok, i see all my bodyparts(Groups). If normals need reversing, i do it by creating a new group, then adding the faces that need reverting, click on "Reverse Group Normals". Don't forget to delete that "New Group"(Only that one). Now i click on "Spawn props". I delete the first imported obj. You now have all your bodyparts as seperate props in Poser. Great! Export only those props(Bodyparts) with only this option on: "Include Existing Groups in Polygons Groups". Unclick everything else. Now if you re-import that newly create obj & check it with "Grouping Tool", you'll see all your bodyparts intact! Hope this helps you! Marco