Totoro3D opened this issue on Feb 02, 2004 ยท 4 posts
Totoro3D posted Mon, 02 February 2004 at 10:07 AM
ockham posted Mon, 02 February 2004 at 1:42 PM
Interesting. Looks like the guy is losing a prosthesis! My first thought is that IK is getting in the way. When IK is on, the angles shown on dials disagree with the real angles. (I don't know how this happens, but it does.) If you can make him walk without IK and the walk designer..... maybe by setting up 4 basic poses..... ?
Totoro3D posted Mon, 02 February 2004 at 2:11 PM
That was it. I don't understand it though, but turning of the IK did solve the problem. THanks a bunch :)
ockham posted Mon, 02 February 2004 at 2:13 PM
I don't understand it either! IK is magic, but sometimes it's bad magic.