Forum: Vue


Subject: RANT RAGE VUEPRO RAGE RANT ARGHHHHHHHH

seeklight opened this issue on Feb 03, 2004 ยท 10 posts


seeklight posted Tue, 03 February 2004 at 9:18 AM

hEHHE LO ALL man am i getting the camel with vue at the moment, if i use a texture from an image at 512by 512 i apply it in every way browser and the like,soon as i click ok vue crashes and its getting on me lills i can tell ya. Sorry for the raging rant but i have all the updates and works well except the materials they always bomb if i use outside textures and yes they are all in the bitmap folder so whats going on helppppppppppppppppp meeeeeeeeeeeee pleaseeeeeeeeee a very angry artist seeklight


gebe posted Tue, 03 February 2004 at 9:33 AM

I'm afraid I cannot be helpful here if ever you load the bitmaps in the right way, because I don't remember somebody else had a problem with it. Can you write a step by step what you are doing please. And if possible in clear English. I have big problems to understand your slang. And your bitmaps are bmp? Jpg?


seeklight posted Tue, 03 February 2004 at 9:36 AM

sorry mate i forget that ppl may not understand me lol ok 1..make the island or land 2..open material browser and then use image,i choose bmp 3..then i click ok and then vue crashes seeklight


gebe posted Tue, 03 February 2004 at 9:45 AM

Have you tried to convert your bmp to a jpg? Normally I have no problems with bmps, but who knows. I don't understand why it should crash. Do you have this problem with all bmp files or only 1? If it is only 1, I can try it for you if you want. Just send it to me (I will delete it after and not use it for my own) gebe@renderosity.com. Vue 4.2?


gebe posted Tue, 03 February 2004 at 9:51 AM

BTW do you get an error message? Is your file a windows bmp or a OS2 bmp?


war2 posted Tue, 03 February 2004 at 10:36 AM

judging by the topic its vue pro


Robot17 posted Tue, 03 February 2004 at 9:40 PM

Just guessing here but you might want to try down sizing the map and seeing if it still happens. If it does, then maybe a ram problem (material maps = ram procedural mat = cpu cycles). If you have tons of maps or are working on a P 2 or something they add up fast. I tried recreating your crash and couldn't. Bot


seeklight posted Wed, 04 February 2004 at 2:00 AM

lo nope not the size as they are 512 and i have 1 gig od ddr so thats not the problem starnge i know but hey hoo seeklight


Robot17 posted Wed, 04 February 2004 at 2:25 AM

Did you try changing the size though? Bot


HellBorn posted Fri, 06 February 2004 at 6:38 AM

Probably not a memory problem unless there is a defect memory. Im using 1Gb myself and I have had no problems even if using several 4096*4096 bitmaps at the same time. The advices to try another format is something you should try.(don't matter if you use .jpg,.tga or .tif, just try something else) Even if that works it might still be interesting to know if you could get a bmp to work. If you have Photoshop or something similar try to open it up, make sure the image is in rgb mode and not in some kind of indexed color mode and then save it back again while making sure you select the correct settings, then give it a new try.