squid69 opened this issue on Feb 04, 2004 ยท 5 posts
squid69 posted Wed, 04 February 2004 at 5:47 AM
Here's the sceario...in my ideal world, Poser Pro Pack SR3, Vue 4 Pro and Lightwave 7.5 all all integrated into a tidy world of music video production. In reality, PPP and LW 7.5 (using CL Psr For LW plug-in)aren't communicating very well. If I create V3+bikini with transmapped hair and deleted walk path in PPP, the hair is OK but bikini (parented to V3 in PPP hierarchy editor) is non-existent in Lightwave. While most would say it's OK, this is driving me crazy because I will want to conform clothing to M3. Hoping someone has a solution before I pull out what's left of my hair. Thanks in advance, Squid 69
ablc posted Wed, 04 February 2004 at 6:17 AM
greenbriar LW plugins ....
Bobasaur posted Wed, 04 February 2004 at 9:45 AM
I haven't had any problems with parented clothing using PPP, LW 6.5 on a Mac. Never heard of the greenbriar LW plugins. Where would I look for those?
Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/
wolf359 posted Wed, 04 February 2004 at 10:52 AM
Attached Link: http://www.greenbriarstudio.com/3D/
I investigated these plugins thoroughly and despite the hype on the website I can find no one who can show ME that I can simply animate in poser pro import to lightwave scene and render as the old propack plugin does for cinem4DXl on the MACbigtim posted Wed, 04 February 2004 at 2:35 PM
Don't pull your hair out! Behold, there is a path from PPP to Lightwave. Here is an example (forgive the nudity; needs QuickTime6) http://homepage.mac.com/dunedin1/iMovieTheater2.html You are expecting too much of the Poser-LW plugin. It can't handle the V3 mesh. You can help it, by doing some of the things it tries to do behind the scenes. In PPP, export your figure (and any conforming hair and clothes) as separate OBJs. Close Poser and open the LW Modeler. Import your OBJs, save each as an LWO, and close Modeler (you can apply UVs textures later). Take the LWOs you have made, place them in the appropriate LW content folder, and then put copies in the same folder as your Poser PZ3. When you load the Poser scene in LW, the plug-in will see that an LWO is already present and will prompt you to load it. The plug-in does not have to struggle with creating a new LWO, and should load the scene without errors. This method has worked for me countless times, albeit on a Mac, but the principle also applies to PCs.