obm890 opened this issue on Feb 04, 2004 ยท 9 posts
obm890 posted Wed, 04 February 2004 at 1:19 PM
Hi All, new user here, using Bryce3D I've been having trouble applying UV texture maps to poser figures. I need to use several different texture maps, (body, head, hairtex, hairtrans etc). As I understand it I should be able to click a blank square in the texture image source (so it gets a red surround), then load an image and it should arrive where the blank square was, beside all the other images in use. Well it doesn't work. I can only click on the first square (where the little gold man is), all the blank ones are dead, I can't select them. Consequently, every time I try to load an image it replaces the first one, so I can't load more than one. Am I doing something wrong? I managed to get it to work by saving the little gold man as an image list, then loading the list a bunch of times until I had lots of little gold men. Then I could pick one and replace him with my first image, pick another and replace him with my second image etc. A bit tedious. Why can't I pick on a blank square? Any ideas? I'm on Bryce3D. Thanks ob