Forum: Bryce


Subject: Hedges

burgi opened this issue on Feb 06, 2004 ยท 21 posts


burgi posted Fri, 06 February 2004 at 8:52 AM

Got this GREAT idea for a scene but its going to require hedges. Any suggestions on how to make them? Am I going to have to use terrains? John


burgi posted Fri, 06 February 2004 at 8:56 AM

PS: when is the closing date?


SndCastie posted Fri, 06 February 2004 at 10:40 AM

Attached Link: http://3dplants.0catch.com/index.html

might try over at drew's site


Sandy
An imagination can create wonderful things

SndCastie's Little Haven


rickymaveety posted Fri, 06 February 2004 at 10:42 AM

Hedges are EASY!! All you do is build the rest of your scene, or put in primitives where you want your larger objects to go (the things the hedges will go around). It's easier if the render is 512x512 or 1024x1024. Then, do an altitude render of that scene. Take your altitude render into your 2D paint program, and draw your hedges in a separate layer. Just paint them in (in white) for width and layout. Then,taking a thin black brush, scratch the living daylights out of them. Save that layer (just that layer)as your new hedges terrain. Bring it back into your scene as a terrain. Adjust the height, and use something like one of the foliage materials on it, and you have hedges.

Could be worse, could be raining.


rickymaveety posted Fri, 06 February 2004 at 10:45 AM

PS, closing date is the end of the month. And, everything in that post is either a primitive or a terrain. And, no it wasn't finished yet, and yes I will finish it someday.

Could be worse, could be raining.


burgi posted Fri, 06 February 2004 at 11:05 AM

thanking you, froods! i'm good at landscapes.... sort of! John


rickymaveety posted Fri, 06 February 2004 at 11:23 AM

By the way ... this is the terrain I used for my main hedge around the house.

Could be worse, could be raining.


burgi posted Fri, 06 February 2004 at 12:03 PM

interesting way of doing it, i was going to have a solid lump. is it a homemade texture or did you use a preset? John


rickymaveety posted Fri, 06 February 2004 at 12:26 PM

One of the presets. There are two of them ... I think they are in "Misc" and they are called foliage.

Could be worse, could be raining.


burgi posted Fri, 06 February 2004 at 12:31 PM

useful! i was dreading having to come up with a texture for them. btw, how did you close the ends or are yours open ended?


burgi posted Fri, 06 February 2004 at 12:34 PM

oh! i get it, i get it! nevermind i understand what you've done now! silly me! John


rickymaveety posted Fri, 06 February 2004 at 12:34 PM

Close the ends?? Oh, you just make the terrain a solid. In the terrain editor, there is a little arrow up to the right of the preview window. You click on that and you'll see an option to make the terrain a solid. That way the ends are already closed for you.

Could be worse, could be raining.


burgi posted Fri, 06 February 2004 at 12:36 PM

oops a cross post there!


rickymaveety posted Fri, 06 February 2004 at 12:39 PM

Yeah .... You just draw the hedge in as you would a map. You're looking at it from the top. The nice thing is, you can make as many terrains as you like (each in its own layer) and then texture each one a little differently (I like to make some of them flowering plants by changing the dot color in the foliage material -- by default it's green, so I make it yellow or red or something like that). Then, I just place the first terrain, copy it, and edit the copy by putting another one of the layers in as the picture. I end up with a perfectly placed garden.

Could be worse, could be raining.


rickymaveety posted Fri, 06 February 2004 at 1:01 PM

For example, here's an arial shot of a formal garden I did a few years ago using this technique. All the hedges and other plants are terrains. Actually, so are the benches.

Could be worse, could be raining.


AgentSmith posted Fri, 06 February 2004 at 2:42 PM

Attached Link: See link

I had once used Sams3D brick walls as hedges, then post-worked them to look more rough. AgentSmith

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


rickymaveety posted Fri, 06 February 2004 at 2:53 PM

Neat. Of course they aren't in the free stuff anymore.

Could be worse, could be raining.


rickymaveety posted Fri, 06 February 2004 at 2:55 PM

What texture did you use for your grass?? It looks really good!

Could be worse, could be raining.


burgi posted Fri, 06 February 2004 at 5:33 PM

that grass is stunning and so is the headge. very garden maze! my hedges will only seen from a distance so i think i'll just use the terrain method, but thanks for the suggestion SAS. you might be wondering why i added the extra S, thats because you are Elite (possibly l33t) ;] ok crap idea. sorry. while i am here any free models of sheep, cows, farm gates or tractors knocking about? they aren't essential but would be nice. Thanks again folks John


AgentSmith posted Fri, 06 February 2004 at 9:54 PM

Rofl.."SAS"... Both the textures on the hedge and the ground are picture textures, I had gotten some for free off a 3D World Mag CD, and I was going nuts with them at the time. The actual shape of the hedge is postworked to give the edges a rougher look. But, a Bryce volumetric could be made to emulate this texture, I'm quite sure. Not in freestuff? You could easily make those shapes as terrains. AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


rickymaveety posted Fri, 06 February 2004 at 10:19 PM

Well, yeah, I know that. If anyone was likely to make a terrain hedge it would be me. But, as far as brick walls (and hedges with those textures and postwork) go, they looked really nice.

Could be worse, could be raining.