mjohn47 opened this issue on Feb 07, 2004 ยท 9 posts
mjohn47 posted Sat, 07 February 2004 at 6:42 PM
Is there a way to use V3 dynamic clothes on the She Freak. I've been trying to figure out a way to add the She Freak as a morph target to V3 so I can turn her on and off. Is there a way to do it? Or is there another way to fit She Freak into V3 dynamic clothes?
Mazak posted Sat, 07 February 2004 at 7:15 PM
Attached Link: http://forum.daz3d.com/viewtopic.php?t=2747
You can use easy the unimesh from Almo (see link). Use the V3-Unimesh with SheFreak-Unimesh morph. http://forum.daz3d.com/viewtopic.php?t=2747 And you can convert conforming clothes too! MazakMazak posted Sat, 07 February 2004 at 8:07 PM
mjohn47 posted Sat, 07 February 2004 at 8:24 PM
Ok, I got the V3 unimesh files. I understand how to add the shefreak morph to conforming clothes, but how do I get dynamic clothes to work. Do I somehow add the shefreak morph to V3?
xantor posted Sat, 07 February 2004 at 8:40 PM
I think you mean conforming clothes, dynamic clothes are the poser 5 cloth room clothes and they should work on any character with a little adjustment.
mjohn47 posted Sat, 07 February 2004 at 8:45 PM
No, I'm trying to use V3's dynamic clothes but SheFreak is to big to for them to fit. I need to make her go from V3 to SheFreak so that the dynamic clothes will stretch to fit. Just like the picture mazak just posted.
xantor posted Sun, 08 February 2004 at 1:04 AM
ok :)
seeker posted Sun, 08 February 2004 at 1:51 AM Online Now!
You can scale down the She freak in the first frame until nothing is poking through and then return her to normal in the next frame. Start the Cloth simulation and the cloth will stretch along then. Hope this helps:)
Mazak posted Sun, 08 February 2004 at 4:20 AM
Ok let me explain ;-) Load V3-Unimesh from Figures->Mannikin Puppets Load a Dynamic Clothing prop Go to frame 20 and set the Shefreak body morph to 1 in Unimesh. In animation palette use Break Spline on frame 20. Go to Cloth Room and create for the cloth prop a simulation with 30 frames. Calculate the Simulation. When the simulation has finished export the clothing prop as wavefront object. Export as single frame; Start frame 30, End frame 30. In 'Hierarchy Selection' select only the cloth prop. Export with default settings. You have now a new cloth object that fit your SheFreak figure. Create a new scene and re import the object in Poser; deselect all import options. Save the new prop to your Dynamic cloth folder. Mazak