Himico opened this issue on Feb 08, 2004 ยท 7 posts
Himico posted Sun, 08 February 2004 at 12:16 PM
I am learning modeling. I would like to have your comments, and suggestions, please. The picture is a sword I made using Cinema4D. I mainly used sprine & Loft Nurbs, and Boolean. It seams easier to control the shape with sprine & Nurbs method. The modeling was made by my own way. I am not sure whether this is good way or not.
Polygon count is pretty high about 23k without the cross. Is the 23k too high ? The tiny cross made using Zbrush is 39k which is very high. I should delete this, and use texture map.
Any better alternative way to make sword?
How would you make blade ?
I saw nice low polygon blade modeling of Moebius87. But, my own problem is that I am beginner, and I cant understand how you made it by simply looking at wire frame picture..
Thank you for your helps in advance.