Forum: Poser Technical


Subject: Can a morph target be used to effect scaling of children?

kuroyume0161 opened this issue on Feb 12, 2004 ยท 3 posts


kuroyume0161 posted Thu, 12 February 2004 at 7:46 PM

Well, here's my situation: There is a part, we'll call it Parent, with morphs that extend one end OR the other of that part along the X-axis, i.e.: one morph extends one section along the negative X-axis and another morph extends another section along the positive X-axis. Consequently, these morphs act like ScaleX, but only partially. Parent has children being used as bones (aka PoserBones, brought to you by BL Render) to deform the Parent. When one of these morphs is applied to Parent, rotation of any of these children-as-bones doesn't work properly since they remain unscaled to compensate for the pseudo-scaled section. This is a situation that may have been remedied by making Parent two parts, one part along the negative x-axis and the other along the positive. But, with morphs all applied, this would be very difficult to implement. Any suggestions? I will continue experimenting, but have made no progress in several hours. Thanks, Kuroyume

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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