dagmath opened this issue on Feb 14, 2004 ยท 4 posts
dagmath posted Sat, 14 February 2004 at 3:01 PM
Hi Im setting up a character and am having a little difficulty. 1)My character is boned, but the bone of the eye is deforming the rest of the face, how do I stop this happening 2)Is there any way of having a blend shape which has 3 blend positions on the one slider to create a smooth deformation rather than a linear one. 3)Is the a way to drive one atribute from another Thanking you in advance
"Don't do it with an axe, get a chainsaw"
stewer posted Sun, 15 February 2004 at 8:08 AM
2)Is there any way of having a blend shape which has 3 blend positions on the one slider to create a smooth deformation rather than a linear one. You could script that in Python with a parameter callback.
compiler posted Sun, 15 February 2004 at 5:27 PM
dagmath posted Mon, 16 February 2004 at 4:07 AM
"Don't do it with an axe, get a chainsaw"