Forum: Poser Technical


Subject: Deformers, Blends, Python Setup HELP

dagmath opened this issue on Feb 14, 2004 ยท 4 posts


dagmath posted Sat, 14 February 2004 at 3:01 PM

Hi Im setting up a character and am having a little difficulty. 1)My character is boned, but the bone of the eye is deforming the rest of the face, how do I stop this happening 2)Is there any way of having a blend shape which has 3 blend positions on the one slider to create a smooth deformation rather than a linear one. 3)Is the a way to drive one atribute from another Thanking you in advance

"Don't do it with an axe, get a chainsaw"


stewer posted Sun, 15 February 2004 at 8:08 AM

2)Is there any way of having a blend shape which has 3 blend positions on the one slider to create a smooth deformation rather than a linear one. You could script that in Python with a parameter callback.


compiler posted Sun, 15 February 2004 at 5:27 PM

  1. You can try to uncheck the "bend" box in the property palette. Otherwise, you have to delete all the eye's affectors from the head (lines in the head like "eye x scale..."). 3) Could you be more precise ? I think ERC is the answer, but I'm not sure I understand the question. (English is not my native language, sorry).

dagmath posted Mon, 16 February 2004 at 4:07 AM

  1. great, I think ERC is the way to go. Found a tutorial, seems straight forward enough....... 1) I can't believe that have have to edit the cr2 file to stop things deforming...Argh 2) "You could script that in Python with a parameter callback." do you know of a tutorial for this? is it straight forward enough? Thanks again

"Don't do it with an axe, get a chainsaw"