Anthony Appleyard opened this issue on Feb 17, 2004 ยท 20 posts
Anthony Appleyard posted Tue, 17 February 2004 at 10:33 AM
I have been using Poser from Poser 3 times. I have just installed Poser 5.0.2 281. Queries:- (0) The "stage" that the people etc appear on :: how can I set it to be a desired size by typing in numbers? I have found how to drag its bottom right corner. (1) It is on C:Poser 5 . My Poser 4 is on C:Poser4 . How can I make my Poser 5 also automatically look in my Poser 4's ...Runtime... ? Or must I copy all my Poser 4's ...Runtime... into my Poser 5? If I copy all my Poser 4's ...Runtime... into my Poser 5 including all subfolders, will it damage anything? Or what happens? I want to keep my Poser 4 also because of reports of Poser 5 not handling big scenes that Poser 4 can handle.
geep posted Tue, 17 February 2004 at 10:58 AM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Tue, 17 February 2004 at 11:12 AM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
wipe posted Tue, 17 February 2004 at 11:14 AM
To make Poser 5 look in the P4 runtime; Go into the library. Go up as many folders as you can, until you come to a folder called 'poser 5' and one called 'downloads'. click the '+' at the bottom and navigate to your poser 4 runtime folder. Click 'ok'. Just found this out myself!
Anthony Appleyard posted Tue, 17 February 2004 at 11:22 AM
I also notice that the characters etc come in a compressed mode called --.crz (or .ppz etc). For Casual Don this is 2745 Kbytes. I loaded him and saved him. He saved as a text .cr2 file 14 megabytes long!!!!! Why is it so vast for merely a Casual Man!?!? How can I recompress it to .crz? Since the vastness of the files makes it impossible for me to text edit .CR2 files like I often do in mechanical objects (e.g. to remove joint / twist / smoothscale / taper channels, or to un-hide translate channels), how can I remove channels, or un-hide hidden channels, from within Poser 5?
Anthony Appleyard posted Tue, 17 February 2004 at 11:34 AM
I have now realized that most of the extra bulk of Poser 5 .CR2 files is caused by the fancy enormous Bryce-type materials system. It would be useful if Poser 5 had an option to run and read and write in Poser 4 materials mode without the fancy extras such as nodes (but ambience maps would be useful).
geep posted Tue, 17 February 2004 at 11:42 AM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Tue, 17 February 2004 at 11:45 AM
Hi Anthony,
You can find the whole tut HERE.
cheers,
dr geep
;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Anthony Appleyard posted Tue, 17 February 2004 at 11:58 AM
Thanks. But still, how can I remove channels, or un-hide hidden channels, from within Poser 5? Or should I set up mecanical device models using Poser 4?
xantor posted Tue, 17 February 2004 at 12:03 PM
You do know that you have to change windows screen resolution to 1024x768 to run poser 5? All the poser 5 figures can be made to work in poser 4 if you copy dons geometry to poser 4 and put the cr2 in a character library, you can load him into poser 4, if you then resave the cr2 with the two ticks or double checkmarks then this cr2 shouldn
t have the poser 5 attributes anymore. I haven`t tried this out but theoretically it should work.
SamTherapy posted Tue, 17 February 2004 at 12:37 PM
Xantor - do you mean that P5's minimum screen size is 1024 x 768? I'm running mine at 1280 x 960 and it's quite happy with that.
Coppula eam se non posit acceptera jocularum.
Aeneas posted Tue, 17 February 2004 at 12:57 PM
ahh...a simple V3 with morphs, a texture and Sassy hair is 125MB. I sometimes wonder if I hadn't better acquired Poser4, evt with ProPack...
I have tried prudent planning long enough. From now I'll be mad. (Rumi)
geep posted Tue, 17 February 2004 at 12:59 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Tue, 17 February 2004 at 1:02 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Anthony Appleyard posted Tue, 17 February 2004 at 2:19 PM
Are Don and Judy new figures, or are they new names for Dork and Posette?
SamTherapy posted Tue, 17 February 2004 at 2:32 PM
Anthony, they are new figures made for P5.
Coppula eam se non posit acceptera jocularum.
xantor posted Tue, 17 February 2004 at 3:10 PM
Samtherapy someone on another thread had trouble with a screen size larger than 1024x768 and I thought that it might have been the size that was the problem. Obviously it isn`t :)
ariannah posted Tue, 17 February 2004 at 6:52 PM
Thanks huge Dr. Geep! You've really helped me to better understand things better. Woot! Arry :)
I dare you, while there is still time, to have a magnificent obsession. --William Danforth
geep posted Tue, 17 February 2004 at 7:17 PM
Hi Arry, FYI - You can find the complete tut HERE. cheers, dr geep ;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
ariannah posted Tue, 17 February 2004 at 8:17 PM
Many thanks and off to take a look. I just adjusted my resolution from 1024 to 1152. Wow. What a difference. Very cool! Arry :)
I dare you, while there is still time, to have a magnificent obsession. --William Danforth