A_ opened this issue on Feb 18, 2004 ยท 11 posts
A_ posted Wed, 18 February 2004 at 12:05 PM
hello, let's say i have a terrain, and i placed my camera in a strange angle that shows the "ground" in a close-up. the texture looks really bad close to the camera - it looks like.. squares and patches of color instead of "ground". (it looks ok from afar) how can i fix this?
gebe posted Wed, 18 February 2004 at 12:09 PM
Us another map. Maybe a bitmap. But if you could show a screenshot, we maybe can help you better:-) Guitta Tutorials for beginners
gebe posted Wed, 18 February 2004 at 12:10 PM
And also tell us what Vue version exactly you are using.
Phoul posted Wed, 18 February 2004 at 12:13 PM
Anat.
Did you try to scale down the texture? Gebe is right, a screenshot could be cool ;-)
A_ posted Wed, 18 February 2004 at 1:25 PM
A_ posted Wed, 18 February 2004 at 1:26 PM
gebe posted Wed, 18 February 2004 at 1:29 PM
And even do more. Double-click the terrain and increase the terrain resolution to at least 512 if you need to see it from closeup:-) Guitta
agiel posted Wed, 18 February 2004 at 2:00 PM
And another trick for the road... Keep the distant terrain with one scale and add a new terrain, with higher resolution and another scale to cover the large terrain in front of the camera. That way, you can better control how the texture looks for both foreground and background.
A_ posted Thu, 19 February 2004 at 2:47 AM
thank you all for the help and tricks. :) now i'm off to actually do something with this image. ;)
Calseeor posted Thu, 19 February 2004 at 11:00 PM
cant wait to see what yuo do with this. I like the way it is set up, like a secret cove or something. Nice. :0
A_ posted Wed, 25 February 2004 at 10:43 AM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=612421&Start=1&Sectionid=3&filter_genre_id=0&WhatsNe
well, i ended up covering it in postwork and plants anyway. :) this is the final image, if you're interested. and thanks for all the help!