Nicholas86 opened this issue on Feb 21, 2004 ยท 13 posts
Nicholas86 posted Sat, 21 February 2004 at 4:37 PM
Nicholas86 posted Sat, 21 February 2004 at 4:38 PM
Kixum posted Sat, 21 February 2004 at 6:03 PM
I know it sounds dorky but my experience with something like this has always been the fact that the mirror is turned wrong. If you're sure that's not it, then I'm stumped. You could email the file to me if you're comfortable with that. -Kix
-Kix
EMC posted Sat, 21 February 2004 at 8:10 PM
Is the mirror a single plane, or does it have three dimensions (i.e. depth). I have had stuff like this happen with single planes. EMC
Nicholas86 posted Sun, 22 February 2004 at 1:25 AM
I gave it some depth to try that out, but no luck. Turned wrong? What do you mean Kixum? Brian
TOXE posted Sun, 22 February 2004 at 5:19 AM
I don't understood what is the black dark image that your mirror reflect. Have you a background? The room is a vertex model or a spline? The mirror have refraction? BTW try this: -assign a simple shader to the mirror (only colour value and reflection), sometimes reflections and refractions have little bugs. -if the mirror is a vertex, crease all the edges Hope this helps, TOXE
Nicholas86 posted Sun, 22 February 2004 at 1:08 PM
No luck with any of that. Its a refraction or reflection problem. I've done some animation of the scene and movement of the camera changes the dark black image.
falconperigot posted Sun, 22 February 2004 at 1:42 PM
Have you tried with caustics enabled? Mark
TOXE posted Sun, 22 February 2004 at 1:45 PM
mmhh, i'm almost sure that i can resolve this problem, can you send me your file?? Let me know... TOXE
Kixum posted Sun, 22 February 2004 at 3:39 PM
-Kix
EMC posted Sun, 22 February 2004 at 3:48 PM
If it is the sky plane, you can set the size of the atmosphere, with maximum altitude setting on the properties tab... Don't know if that's the problem though... I've had some problems with it when rendering high altitude images. EMC
Nicholas86 posted Sun, 22 February 2004 at 6:09 PM
YAY! Thanks Kixum. I hadn't thought of that. I should have guessed though, I seem to recall someone else having similar problems. Thanks again. Brian
Sydney_Andrews posted Tue, 24 February 2004 at 2:38 AM
I hate it when that happens! :) Something i do is to just move everything up and just work from there. Also, out of curosity, why are you using the sky? E