Wanted to post this for some feedback before I get to far. Wanted this to be a hooded tunic. The non-textured picture shows the different material editors so it would be easier to map without the stretch marks. I've got a bump on the top of the shoulders I'll have to work on. I'll be adding a belt(s) of some sort that can be morphed away. I'll also create a morph to lower the hood but I don't know how it will react when the head & neck are posed... anybody have experience with hooded garmets? Appreciate all feedback and suggestions. -Byron