Forum: Vue


Subject: Shaded mode doesn't work

MartinPh opened this issue on Feb 24, 2004 ยท 5 posts


MartinPh posted Tue, 24 February 2004 at 6:04 AM

Fortunately, the old trick of disabling background draw did it for me too, and stopped the continuous malfunctions with OpenGL. But now, if I choose shaded mode for my views, only very few (if any) objects are shown shaded; most objects appear as something less than a wireframe: just a vague spray of dots, making it almost inmpossible to discern how objects are positioned relative to each other. Very frustrating, as arranging a scene becomes a bit of a trial and error process in this way. Wireframe mode works fine. Does this sound familiar to anyone, and is there a way to solve the problem?


gebe posted Tue, 24 February 2004 at 6:14 AM

Do you mean flat shaded? smooth shaded? When OpenGL is disabled, these features are anyhow not available in your view. Can you explain better? Vuze 4.12? Vue 4.2?


gebe posted Tue, 24 February 2004 at 6:16 AM

You can get a better display quality in changing the sliders in your options to its maximum. But Vue will become slower then.


MartinPh posted Tue, 24 February 2004 at 4:22 PM

Hi Gebe, Thanks, yes, thats what I meant. I see what you mean by slower - in fact when I tried with quality set to highest, I crashed. Still, even if it isnt much use to work in, its a good setting for checking if all objects are in the right place.


Tintifax posted Wed, 25 February 2004 at 8:20 AM

I work on an AMD 2100+ with 1GByte RAM, GeForce Ti4200 and XP and setting the slider to the max works fine for me. Slow, but at least it doesn't crash. Activated Open GL since I downloaded the latest nVidia driver.