I'm having a problem that I am wracking my brain on. There is a strange "black" mark that shows up on both sleeves that is not on the texture, nor is it on the transmap. I have tried 15 different ways to Sunday in the Materials window, trying different combinations to see if I can get it to go away and "no dice". Does anyone have any idea what might be causing this? Could it be reversed normals in the mesh in that area?
I also tried loading the texture onto the .obj in UV Mapper and there are no black spots there. I'm totally stumped....