policarp opened this issue on Sep 17, 2000 ยท 7 posts
policarp posted Sun, 17 September 2000 at 3:38 PM
When we have *.3DS format objects and we open them in Bryce 3D, they loose its maps and it results in an object with only one material, isn
t it? Is there any way of converting *.3DS files into something that doesnt loose it
s maps when we open them in Bryce 3D? Or is there any way of mapping this objects (using it`s maps pictures) when we are already in Bryce?