Forum: Poser - OFFICIAL


Subject: Are Clothes Conversions Possible?

Dendras2 opened this issue on Feb 28, 2004 ยท 8 posts


Dendras2 posted Sat, 28 February 2004 at 11:59 PM

I have some dork garb I'd like to have work for Michael 1 and 2. Is there any way at all to convert or reconfigure the items in question to fit? Specifically, I'm talking about a skant. And this would be for my own use, no distribution involved. TIA everyone.


Valandar posted Sun, 29 February 2004 at 12:10 AM

Well, you can use the M2P4 figure to git it to a figure with michael's head, but the body is still Dorkish. Otherwise, it takes a lot of work to make a clothing figure fit a fig it wasn't designed for.

Remember, kids! Napalm is Nature's Toothpaste!


wyrwulf posted Sun, 29 February 2004 at 12:20 AM

Attached Link: http://market.renderosity.com/softgood.ez?ViewSoftgood=25982

Clothes Converter by markdc, in the store here has good reviews. I understand that it takes some extra work to fine tune, but posts by people that have it, really like it. http://market.renderosity.com/softgood.ez?ViewSoftgood=25982

Dendras2 posted Sun, 29 February 2004 at 1:08 AM

Wyrwulf, lately you seem to have all sorts of answers to my various Poser predicaments. Once again, thank you.


wyrwulf posted Sun, 29 February 2004 at 1:20 AM

Just the luck of the draw, me being one of the first to post the answers to your questions.


AntoniaTiger posted Sun, 29 February 2004 at 3:35 AM

There's a tutorial or two out there as well, which show what can be done for posed figures, rather than animations. There's several tricks which can be used. Start with just conforming the clothing to the new figure. 1: make use of all the morphs the clothing might have. 2: It may be possible to make some parts of the figure invisible. For instance, the P5 combat pants will fit, but the inside of the P4 figures thighs will show through. So make the thigh invisible. 3: Consider what can be done in post production. Make the chest invisible, and you have a nasty hole. Well, do two renders, with and without, put them in seperate layers in Photoshop or whatever, and fake it. Actually converting clothes for full posing and animation is much more difficult. The clothes need to match both the shape and the underlying structure of the body. There's no easy answers.


Dendras2 posted Sun, 29 February 2004 at 8:48 PM

Argh. Well, that cinches it: I'm going to have to learn how to make clothes.


pakled posted Sun, 29 February 2004 at 9:11 PM

and thereby starting another thread..it's tougher than it looks..still in the baby steps here..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)