Forum: Poser Technical


Subject: Saving translation data to pose and eloafing problem..

alphauser51 opened this issue on Feb 29, 2004 ยท 7 posts


alphauser51 posted Sun, 29 February 2004 at 12:26 PM

Attached Link: http://eclipse.forenscisdesign.com

How do you save x, y, or , z trans data with the figure to the pose library. I am using Poser 4 with the Pro PAck. For example, I created a walk cycle for the trex dinosaur. For realistic motion I had to move the body along the y and z axis using the y and z spinners. If I save the file and reload it saves the data, but if I save the walkcycle as a multiframe pose and apply it to the figure, the leg motions are there but there is no z or y movement. Any ideas or feedback would be helpful..

wyrwulf posted Sun, 29 February 2004 at 2:00 PM

You have to move with the HIP selected, not the BODY. IK will have to be turned off, too. I know this works with a single pose, I don't know about an animation.


mateo_sancarlos posted Sun, 29 February 2004 at 2:08 PM

Poser doesn't save the BODY element translations, as wywulf implies. You would have to paste them in with a text editor somehow. But what is eloafing?


EnglishBob posted Mon, 01 March 2004 at 6:44 AM

E-loafing? That's when you spend your time reading 3D forums instead of working. :D Alphauser, your link doesn't work...


alphauser51 posted Mon, 01 March 2004 at 12:12 PM

Attached Link: http://eclipse.forensicsdesign.com

reloading, not eloafing, was tired and misspelled. Thanks everyone for the replies, and you are right, you move the hip. The link to my site should work. Try it again.

lesbentley posted Mon, 01 March 2004 at 6:28 PM

As has been said Poser 4 does not save pose info for the BODY actor, but if you realy want to save poses for the BODY I discovered a workround. Make a copy of the cr2, open it in a text editor and do a globall search and replace of "BODY:" with "BODYX:". Renaming then body actor fools Poser into saving pose data for it!


mateo_sancarlos posted Thu, 04 March 2004 at 12:54 PM

Hey, not bad, Les! Good idea. Saves alotta editing work.