clyde236 opened this issue on Mar 02, 2004 ยท 10 posts
clyde236 posted Tue, 02 March 2004 at 3:14 PM
rickymaveety posted Tue, 02 March 2004 at 4:01 PM
Sure, I think that would be great. Even if people don't need to make a chain link fence, tutorials on gray scale models are in short supply, and someone might be able to adapt what they learn in your tutorial to another modeling project.
Could be worse, could be raining.
draculaz posted Tue, 02 March 2004 at 4:03 PM
you can actually deform it using gray scale models. m
rickymaveety posted Tue, 02 March 2004 at 4:14 PM
True, true. You'd just need a separate gray scale map for any sections of the fence you wanted to mangle.
Could be worse, could be raining.
TheBryster posted Tue, 02 March 2004 at 6:59 PM Forum Moderator
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clyde236 posted Tue, 02 March 2004 at 8:10 PM
To draculaz and rickymaveety, I am interested in your comments. How about, I put up the tutorial (give me a week to prepare it) and then you could tell me your ideas on how to "mangle it"! I find I can manage some projects using gray scale and the terrain editor, but others elude me. Bryce is wonderful, but because it is so "clean" anything one makes using primatives is also "clean", yet reality is often very imperfect. So finding ways to make Bryce more like reality and imperfect (actually, that sounds kind of dumb, doesn't it?-- don't we strive for perfection-- no wait, that was my 6th grade teacher--) would be very interesting. Thanks for the comments!
Vile posted Tue, 02 March 2004 at 11:37 PM
Yes and I could use one with a spiral razor wire so sure IM me when you do this!
rickymaveety posted Wed, 03 March 2004 at 12:02 AM
Sounds good to me. I'm looking forward to seeing the draft.
Could be worse, could be raining.
Phantast posted Wed, 03 March 2004 at 10:07 AM
I don't see that you could use grey-scale models to deform it out of plane, if I understand what you mean correctly. What would look good would be to have parts of the fence bending or bulging. Once you learn how to use them, the magnets in Poser are a really great feature, and having the same facility in Bryce would be very nice. It would work very well in deforming this fence realistically.
rickymaveety posted Wed, 03 March 2004 at 10:33 AM
Phantast, if you are using a gray-scale image as the basis for a model, then the model itself is in Bryce as a terrain. All you have to do to deform the "model" is to alter the height map in the terrain editor (or in your 2D paint program). If each section of the fence is the same gray-scale image, then all that needs to be done is to edit a few sections in order to mess the fence up a bit. Although, I agree, having a simple method to deform a terrain section would be nice. Probably easier done in the 2D program than in Bryce.
Could be worse, could be raining.