geep opened this issue on Mar 03, 2004 ยท 35 posts
geep posted Wed, 03 March 2004 at 2:39 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 2:43 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 2:44 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 2:45 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 2:46 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 2:48 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 2:49 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 2:50 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 2:53 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 2:54 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 2:55 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 2:58 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 2:59 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 3:01 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 3:01 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Bobasaur posted Wed, 03 March 2004 at 3:02 PM
You must have heard me recommending this tutorial to a newbie yesterday!
Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/
geep posted Wed, 03 March 2004 at 3:03 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 3:06 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 3:07 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 3:09 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 3:11 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
pigfish9 posted Wed, 03 March 2004 at 3:11 PM Online Now!
Thank you for reposting this tutorial!
geep posted Wed, 03 March 2004 at 3:12 PM
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 3:14 PM
In case you were wondering ... ... about the maximum number of frames ... Here it is. cheers, dr geep ;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
geep posted Wed, 03 March 2004 at 3:16 PM
BTW - @ 30 FPS, that's a 20 minute movie. ;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Little_Dragon posted Wed, 03 March 2004 at 3:26 PM
Perhaps in Poser 6, CL will make a minor cosmetic modification to the frame counter UI and allow it to display up to five digits. Most beginning animators mistakenly believe that 999 frames is the limit. Thanks for reposting the tutorial, geep. Some people were asking for animation pointers recently.
VI_Knight posted Wed, 03 March 2004 at 4:22 PM
Wow excellent tutorial as usual Geep. Keep it coming!
igohigh posted Wed, 03 March 2004 at 9:25 PM
Now, what's the secret to making a pair of wings beat at a constant rate, especially if the wings are a CR2 parented to another CR2's chest?
Little_Dragon posted Wed, 03 March 2004 at 9:40 PM
Keyframe one animation cycle for the wings, then copy those keyframes on the animation palette and paste them repeatedly down the timeline.
Cyhiraeth posted Wed, 03 March 2004 at 11:46 PM
This is great, I've actually been afraid of the animation feature!
igohigh posted Thu, 04 March 2004 at 1:00 AM
Little_Dragon; last time I tried that for a baby angle (using Bushi's wings I think) I was trying to make the angle fly in from the left and forward, twords the camera, then in mid-screen turn and continue to fly off the right side of the screen. What happened was that the wings wanted to flap 'in place' while the poor little angel went wingless to his fate (good thing it was off camera for nobody would want to see that!) How to copy and paste the keyframes without breaking the parent/child relationship between the two CR2s? Keeping in mind that the parent CR2 is moving, turning, rising, lowering, etc and the child CR2 must follow but keep flapping...
Little_Dragon posted Thu, 04 March 2004 at 6:14 AM
Didn't have any wings handy to test this, so I parented one of my posable tail figures to Posette, created a 30-frame wag cycle, then selected its Side-Side dial from the animation palette and pasted it five times to have it wag repeatedly over a six-second period.
igohigh posted Thu, 04 March 2004 at 11:15 AM
hmmm,I'll have to try it agin. Perhaps I did copy something from the wing's base section. I long deleted the attempt so I can't check it. I did eventually complete the animation; actually it was a cupid who flew into screen, aimed his bow & and arrow and shot it into the viewers, then flew off back off screen. It took so long posing each flap of both wings through out the whole animation that I just never tried it again... I've always wanted to do ani's of fairies but gave up after that frustrating attempt. Maybe now with this tute and your example I'll give it another go... ;p
RocketArt posted Thu, 08 April 2004 at 12:32 AM
Excellent tutorial, Dr. Geep. Very helpful. Thank you!!
cobusp posted Sat, 10 April 2004 at 6:03 AM
Thank you so much for this tut. Hoping to see more in future. Cobus