Aeneas opened this issue on Mar 05, 2004 ยท 3 posts
Aeneas posted Fri, 05 March 2004 at 11:04 AM
I know that there has been a thread on this, but as far as I know, it is buried on some previous page and won't come up. My problem is that I don't know how to do this "applying" of the inv.obj . Can anyone help me out? Thanks. Kozaburo's original note: 'Invert' Morph Target for Kyoko Hair MK-3 --------------------------------------------------------------------- Apply 'Invert.obj ' to your "KyokoHair MK-3" as a Morph Target and set the parameter number 1.0 . --- Kozaburo
I have tried prudent planning long enough. From now I'll be mad. (Rumi)
GraphicFoxx posted Fri, 05 March 2004 at 11:25 AM
With the object selected, go to the top menu, and choose object/apply morph target. Then browse to Invert.obj, select it, and in the box name your morph, most likely 'Invert'. Click ok, and it will show up in the parameter dial window. Hope that helps you :) Todd
Aeneas posted Fri, 05 March 2004 at 2:13 PM
Thanks, it helps indeed!
I have tried prudent planning long enough. From now I'll be mad. (Rumi)