Foxseelady opened this issue on Mar 06, 2004 ยท 7 posts
Foxseelady posted Sat, 06 March 2004 at 12:38 AM
I have a problem, recently PhoenixRising asked about the 3d texturing programs, so I got super curious lol. Anyway I downloaded the trial Body Paint and Deep Paint. Up until now I have been using just simple maps and psp7. Okay where is my problem you say. What I hope to learn to achieve is some realistic textures. What I can't figure out is wich way is best! Zed3d as well as Mec4d are two wonderfully awesome examples of realistic textures I hope to eventually, (sometime in the far away future) achieve. How would you suppose I go about this? 2d, 3d? Wich program of the 3d would be best for this, so far it seems to me that deep paint would be better for this type and that body paint would be better for models, but hey I just started so I could really really be wrong. I find psp works wonderful, but it's so much harder to "fit" everything where it should be, but if it's the best way I'll work it out ;) I hope this makes sense....