Forum: Carrara


Subject: Pretty Little Tip

TOXE opened this issue on Mar 10, 2004 ยท 12 posts


TOXE posted Wed, 10 March 2004 at 7:15 AM

Hi guys, Today i've discovered a little simple method to create simply blurred reflections. Unfortunately it works only with a plane. Simply apply the Blur Object function to a plane, it seems that gaussian drop off function works better than the other method. I hope you find it interesting and useful. -TOXE


 


Hoofdcommissaris posted Wed, 10 March 2004 at 7:46 AM

VERY usefull! One of those goldies you will use for years to come! Thanks a bunch!


Patrick_210 posted Wed, 10 March 2004 at 8:37 AM

Nice, like the the way you displayed your Carrara interface montage also. Patrick Tuten


rendererer posted Wed, 10 March 2004 at 12:11 PM

Great tip!


micaelito posted Wed, 10 March 2004 at 2:18 PM

Good job TOXE ! Very useful tip. Thanks.


glought posted Wed, 10 March 2004 at 5:39 PM

Thanks Toxe! This helps big time!


Kixum posted Thu, 11 March 2004 at 12:23 AM

Oh you sneaky little devil you! Excellent solution to a problem that we've needed for a long time. I'm assuming this only really works for a plan (or an object that it's actual edge doesn't appear in the scene). Is it possible to blur the plane into the objects sitting on it causing a problem? Regardless of my ?'s, it's an excellent tip! -Kix

-Kix


TOXE posted Thu, 11 March 2004 at 2:07 AM

I'm glad that you find it useful!! Sincerely i was astonished when i've seen that it work:) In some cases the blurred plane eat some little edges, but better than nothing i think! Hey Kix, what do you mean? "Is it possible to blur the plane into the objects sitting on it causing a problem?" -TOXE


 


TOXE posted Thu, 11 March 2004 at 2:27 AM

Another use of blur but with transaparency, again, unfortunately it work only with a plane and if you create a sort of passepartout around a plane. -TOXE


 


Hoofdcommissaris posted Thu, 11 March 2004 at 5:06 AM

That is even better!


falconperigot posted Thu, 11 March 2004 at 12:01 PM

Brilliant. You can find the passe-partout for the most difficult Carrara problems TOXE! :-) Mark


Kixum posted Thu, 11 March 2004 at 9:56 PM

Here's what I mean by blurring an object into another. For the ball that's partially stuck into the plane, you can see the edge is a little bit disturbed because the plane has been blurred "into" the sphere. The blur effect overlaps the edge of the sphere a little bit. This can be much more obvious when you turn the blur up to large values. For the ball that's just sitting on the plane, the contact point is hidden enough from the viewer so as to not be an issue. Either way, this is a fantastic trick! -Kix

-Kix