Both faces in the image above are Judy for P5. There are no "Additional" or "Custom" Morphs on the face on the right. Both the face, and the texture on the head of the right figure were generated with the FaceRoom, without any photo input. I've been putting together a tutorial on using the faceroom. The tutorial will walk through the creation of 4 or five heads, to show different techniques. The head on the right is the result of the first part of the tutorial. To me, the faceroom is a very powerful tool, but I've noticed a lot of people aren't using it, opting instead to create new morph targets for the pose room that to me seem largely unneccesary. So, in the interest of creating a better tutorial,I'd like to know: If you have P5, and you're not using the FaceRoom, why not? Is it because: The FaceRoom was not covered well enough in the manual/in program tutorials? You've played around with it a few times, but couldn't really create anything useful? Please let me know if you have an interest in this tutorial, and what problems/issues you hope to see covered. Thanks for your interest, John