Forum: Bryce


Subject: Silver Chair WIP

Melansian_Mentat opened this issue on Mar 10, 2004 ยท 9 posts


Melansian_Mentat posted Wed, 10 March 2004 at 1:06 PM

After 2 weeks of the worst loads of homework I've ever had, I get a day of rest and FINALLY got back to work on this image. I decided to scrap the wooden window thing entirely, though I really liked how those handles turned out.... oh well. And I know the lettering is supposed to be trenches, for those who have read the book, but........ well, if anyone has any ideas on how to do that, please feel free to impart them, cuz I'm clueless. :P

Ang25 posted Wed, 10 March 2004 at 5:44 PM

Well I don't know how you made it raised but if you used the terrain editor there is an invert button. I've never read the siver chair story so I can't relate to this but I like the effect you have going.


electroglyph posted Wed, 10 March 2004 at 7:35 PM

Attached Link: http://www.renderosity.com/tut.ez?Form.ViewPages=552

Can't really remember, is this C.S. Lewis? Maybe You could describe what you want to do. Zhann posted a good tutorial about making 3d text in the Bryce Tutorials. About page 5 it starts talking about the terrain editor controls with screen captures of the buttons.

Melansian_Mentat posted Thu, 11 March 2004 at 9:35 AM

Yeah, it's Lewis. One of the geniuses of literature. I know how to do text, and I know how to invert, but I'd have to boolean it out of an infinite plain, and as far as I know, that's impossible. (Correct me if I'm wrong though.) Any other C&Cs?


kirasha posted Thu, 11 March 2004 at 1:02 PM

I love that scene in the book! She looks out the window and lo! and behold she's muffed another of the signs. Have you tried creating the text as a terrain? You could use the terrain editor to create a similar effect to what you have (only the writing will need to be backwards and then rotate it 180 to flip it over and you'll have a hollow version of the text.



danamo posted Thu, 11 March 2004 at 11:48 PM

Mentat, just pick "volume" instead of "surface" when you make an infinite plain and you can boolean it.

danamo posted Fri, 12 March 2004 at 1:03 AM

Here I carved a solid terrain made negative from a positive volumetric slab assigned with a volume cloud mat. Hope this helps. You may have to fiddle with your material settings to get the fuzziness or transparency you desire, and it helps if you have a good heightmap doing the cutting, lol. This is just a quikey to illustrate what I'm trying to say. Dan

danamo posted Fri, 12 March 2004 at 1:06 AM

These are the settings I used on the cutting terrain(you could try a lattice too).

Cheers, Dan


danamo posted Sun, 14 March 2004 at 12:24 AM

Yer welcome!