DBM opened this issue on Mar 15, 2004 ยท 2 posts
DBM posted Mon, 15 March 2004 at 11:35 PM
How would you go about creating a 'Universal Primitive', a 3D primitive that could morph into ANY other 3D primitive?
This link is to a thread in the modelling forum - it will show you how far I've gotten in my quest (MO-72 Project)...
http://www.renderosity.com/messages.ez?ForumID=12402&Form.ShowMessage=1702723&Reply=1707923#21
This other link shows a bathtub made from a 'morphed' cylinder - an earlier attempt using a lower-poly count model...
http://www.renderosity.com/messages.ez?ForumID=12402&Form.ShowMessage=1702723&Reply=1707923#20
Thoughts are welcome (I know I'd have to increase the poly count to get decent Icosahedrons, Dodecahedrons, etc)...