I need some help with texturing in vue (4.2)
If my terrain is 512x512 and I apply a texture of 512x512, I have a tile effect.
Is there a way to predict the concordance of dimensions between vue and the picture I want to use as a texture ?
Many thanks for your answers
(french language welcome ...)
Open the terrain editor and resize your texture. You must try what's best. ALso check "Object Standard".
Problem of mapping an image accurately on a terrain in Vue has been discussed often...
With a 512x512 terrain and a 512x512 bitmap, (or when terrain and map resolution are identical), I found the best to check 'faces' for mapping and 'object standard'. then, it is easy to map the image: resize the image by 11.36 in X and also 11.36 in Y. (if you choose, 'automatic' in place of 'faces', the picture will be reversed !)
With Vue Pro this is sufficient to obtain the good mapping... With Vue4.2, I find it necessary to offset the image by half its size in X and in Y.. here, it would be offsetX 256, and offsetY 256.
Once you get the good mapping, if you resize globally the terrain, then you'll have to resize the texture in the browser with the same value !
(rumen franis: dans l'iteur de texture, augmenter la taille par 11.36 dans les deux axes, vifier que le mode de mappage est 'objet standard', et choisir 'faces' au lieu de automatique. puis faire un offset de 256 pixels en X et en Y.
Si on redimensionne globalement le terrain par la suite, il faudra redimensionner la texture avec la me valeur. exemple, si on grandit le terrain 1.5 fois sa valeur de dart qui ait 1.00 en x et y, il faut amener la texture 1.5 aussi.. cela se fait dans la fenre se trouvant sous la prisu en haut du browser!
l'image jointe reprente un essai sous Vue Pro... avec Vue4 il faut en plus faire l'offset de 256 pour une image 512x512...)
Maybe there are other easier ways ? this is the one I use,
hope it can help a little :)