Forum: Poser - OFFICIAL


Subject: One more reason for SR4....reflections!

stewer opened this issue on Mar 21, 2004 ยท 10 posts


stewer posted Sun, 21 March 2004 at 4:15 AM

blurred reflections! Yes, finally the "smothness" parameter of the reflect and refract nodes is actually doing something! One more hint for reflection shaders: Uncheck "Reflection_Lite_Mult" to make the reflection channel behave properly, ignoring shadows.

millman posted Sun, 21 March 2004 at 8:11 AM

Ummm, yes. the "reflective ball on a checkered plane", obligatory first post for POV-Ray users.


Treewarden posted Sun, 21 March 2004 at 10:23 AM

Well I am sure glad to see this!!!!! Good find stewer!


stewer posted Sun, 21 March 2004 at 12:40 PM

Ummm, yes. the "reflective ball on a checkered plane", obligatory first post for POV-Ray users. Still the best way to show off raytracing ;-)


Barryw posted Sun, 21 March 2004 at 12:42 PM

Still the best way to show off raytracing ;-) No that would be a "Nude Vicky in a mirrored temple"!!


igohigh posted Sun, 21 March 2004 at 2:56 PM

No that would be a "Nude Vicky in a mirrored temple" Actually that would be a "Nude Vicky with a Sword in a Mirroed Temple on a Checkered Plane"...


diolma posted Sun, 21 March 2004 at 4:05 PM

Would the sword be reflective too?? LOL:-)



Barryw posted Sun, 21 March 2004 at 7:04 PM

of course!


mamba-negra posted Sun, 21 March 2004 at 8:21 PM

Aw, put some tin foil pasties on her and let those be the source of reflection (and be sure to put mike ogling her off camera:) eric


Lawndart posted Mon, 22 March 2004 at 6:11 PM

Make sure that mike is nude and then say "it's just her brother so it isn't a sex pic" (even though he is holding his unit). :) Nice one Stewer... I learn sumpin every day.