MikeJ opened this issue on Sep 23, 2000 ยท 15 posts
MikeJ posted Sat, 23 September 2000 at 12:29 AM
Hello all, I'm supposed to be in bed, but I sneaked out. ;) (probably not very smart, since I have to work tomorrow and I'm beat as it is) Anyway, I've only been using Poser since the beginning of May, so please bear with me here. One of the first things I learned about it was about morphing and morph targets. I started asking questions about it here, and someone led me to a tutorial by Traveller which uses Amorphium as a source for making one's OWN morph targets outside of Poser, and away from those &^%())&((*( magnets. Since I do have Amorphium, I thought, "Wow! Great! My enthusiasm was quickly extinguished though, due to my own inexperience but also the tutorial was just too damn much for me at the time. I tried it over and over again, for several days, before simply giving up on it. Since then, I've learned that I'm not the only one. It used a version of Compose which has been updated since then, and the interface was different from what I was seeing and... well anyway, it involved a whole lot of renaming, importing, grouping, exporting, ad nauseum, and it simply was beyond my scope at the time. I'm not knocking the tut...after all it DID say it was not for the beginner. The one thing that stuck in my mind though was the part about Traveller's "Magic Triangle" which was a requirement in order to help Amorphium "see" the imported .OBJ to be worked on. If I remember right, this "Magic Triangle" was a single polygon which sat somewhere in the outside of the perimeter of the .OBJ in question, and somehow re-scaled the .OBJ for Amorphium's use. I've been using Objaction Scaler to a great extent so I can export Poser .OBJ's into Amorphium, for other uses. But, just now, it suddenly occurred to me to wonder...."what if...?"... So, I did a quick export of a body part from Poser, using .OBJ and checking all the boxes EXCEPT "Export as morph target (no world transformations)". Using Objaction Scaler (version 3.0, by Maz---available at Renderosity/Poser Free stuff), I re-scaled the body part by a factor of ten (raising the value from 100 to 1000), and imported it into Amorphium (inverting normals...a MUST) , where I distorted it a little bit, and then exported as Wavefront .OBJ. Then of course I loaded it into Poser as a morph target with the proper body part selected, and it actually worked! At first it EXPLODED poor Posette's chest, but after reducing the sensitivity of the morph WAY down, I got exactly the effect I had just created with Amorphium. Is this something new, or have others been doing this and I just hadn't heard about it yet? i've asked about using Amorphium for this several times, and I've always been directed back to that same tutorial, so I'm thinking that either this is a tightly guarded secret, or I managed to stumble on to something new. Any comments? Cheers, Mike J<<< think I'm just going to stay up now and experiment with this!