Autoloader opened this issue on Jul 14, 1999 ยท 5 posts
Autoloader posted Wed, 14 July 1999 at 9:58 PM
Attached Link: http://www.geocities.com/Paris/Palais/7193/texture.jpg
I have noticed alot of people asking about textures and have wanted to write this tip/tutorial for some time now, but have just now gotten the time to do it. The reason is because I saw someone post a huge .tif file of a wood texture on the funstuff page and people just ate it up and said how great it was to have that texture now. And that made me realize that some people don't know how easy it is to obtain great textures right off the net to use in Bryce as well as in Poser. All you have to do is get on a search engine and find a good place for seamless webpage backgrounds and use those. There are literally hundreds of places on the net that give their backgrounds out for free for people to use. Some of them are actual photos that have been turned into seamless backgrounds and others are computer generated, but either type will work great. Now the reason I keep saying seamless backgrounds is so that when the texture is applied to a wall, floor, or figure that you won't be able to tell where the texture is repeated and it will look like one big texture. Most all websites that have seamless backgrounds will say on their page that they are, so just look for those. In the pic that I have posted above you will see some examples of how these will work and how good they actually can look. In the examples above you will notice that I have applied textures to squashed boxes to represent walls, the ground plane, and also a couple of tower models to show how these textures can be used in different ways. All of the textures I have used have come directly off of the net. Mostly I have saved and used wood and brick/rock textures, but there are other things that you may find a use for. (continued)