dagmath opened this issue on Apr 01, 2004 ยท 1 posts
dagmath posted Thu, 01 April 2004 at 2:40 PM
does anyone know how poser calculates its subdivisions(smooth polys)? I understand that it works in a different way to every other 3d packages subdivisions. I am still getting polygon artifacts. I'd prefer not to have to whack up the poly count to get rid of them as the object in question is already heavy on the poly count. any clues would be much appreciated.
"Don't do it with an axe, get a chainsaw"