Forum: Bryce


Subject: WIP: Work Bench (Photorealism)

Blog opened this issue on Apr 05, 2004 ยท 10 posts


Blog posted Mon, 05 April 2004 at 5:54 AM

Well this is the next small step in my photorealism project. I figure to achieve the level of quality I'm aiming for I'm basically going to have to refine each object individually until I am satisfied with how it looks. The subject this time is a squirt bottle. This is a pretty early version, I just finished the mesh, no texture for it yet. There are some problems with the top so that mesh will likely see some revisions. Anyway I'm looking for critiques to improve the level of photorealism so please tear this apart. Also if anyone knows of a good, highend, UV Unwrapper/Mapper program I could really use one so please post. Thanks! Blog